Evs MulticamLSM Version 11.00 Operating Manual Manual de usuario Pagina 190

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Issue
11.00.C
EVS Broadcast Equipment SA April 2012
180
18.4.3 Working with Single-Block Memory
The general recording and playback process when controlling the camera using a single-
block memory is the following:
1. Start the recording on the camera by pressing RECORD on the remote controlling the
hypermotion camera.
2. During the recording, you can set cue points (up to 255) on the recorded material by
pressing Mark.
3. Stop the recording in one of the following ways:
Press Last cue to position the camera on the previous cue, taking the pre-roll
into account.
Jog the dial to position the camera on the requested image.
Press TAKE to stop the recording.
4. Press PLAY to start the playback.
During the playback, the material played on the hypermotion camera is recorded into
the server via the SDI connection.
18.4.4 Working with Multiple-Block Memory
The general recording and playback process when controlling the camera using a
multiple-block memory is the following:
1. Press the A to D CAM key corresponding to the memory block (1 to 4) on which you
want to record the material.
2. Start the recording on the camera by pressing RECORD on the remote controlling the
hypermotion camera. The material starts recording in loop mode on a memory block.
If this is the first use of the RECORD key, all memory blocks are erased and the
recording starts on the first one.
Otherwise, the recording starts on the currently selected memory block if this is a
subsequent use of the key.
If no block is selected, the recording starts on the first available block.
3. Press TAKE to stop recording on the current block and start recording on the first
free block, if available.
4. Stop the recording in one of the following ways:
Press Last cue to position the camera and cue to the first recorded frame of the
block.
Jog the dial to position the camera on the requested image.
Select another block, to load the first frame recorded on this block in play mode.
5. Press PLAY to start the playback.
During the playback, the material played on the hypermotion camera is recorded into
the server via the SDI connection.
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