
4-Point Edit
The user performs a 4-point edit when two reference points are defined in the Player pane
and two reference points are defined in the Timeline pane.
In this case, the material defined between the (mark) IN and (mark) OUT in the Player is
inserted between the mark IN and mark OUT in the Timeline. The speed is automatically
calculated to fit in the space between boundary marks.
Possible Cases
The following table summarizes all possible cases:
Edit
Type
Points/Marks
in Player
Marks in Timeline Element Position
Standard
edit
IN OUT - - Nowline (Mark) IN point of media
positioned on the timeline
nowline
Standard
edit
IN OUT IN - Nowline
before
mark IN
(Mark) IN point of media
positioned on the timeline mark
IN
Standard
edit
IN OUT - OUT Nowline
after
mark
OUT
(Mark) OUT point of media
positioned on the timeline mark
OUT
3-point
edit
IN - IN OUT Nowline (Mark) IN point of media
positioned on mark IN of
timeline + calculation of the
mark OUT of inserted media
3-point
edit
IN - IN - Nowline
after
mark IN
= mark
OUT
(Mark) IN point of media
positioned on mark IN of
timeline + calculation of the
mark OUT point of inserted
media
3-point
edit
- OUT IN OUT Nowline (Mark) OUT point of media
positioned on mark OUT of
timeline + calculation of the
mark IN of inserted media
3-point
edit
- OUT - OUT Nowline
before
mark
OUT =
mark IN
(Mark) OUT point of media
positioned on mark OUT of
timeline + calculation of the
mark IN of inserted media
3-point
edit
- - IN OUT Nowline
on mark
IN
Blue indicator of media
positioned on mark IN of
timeline + calculation of the
98 6. Timeline
EVS Broadcast Equipment S.A. - June 2013 Issue 6.2.A
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